#pragma once
#include "Panels.h"

#include "data\slide_show.hpp"

#define CSLIDE g_slides.slides[g_slides.current_slide]

#define BODIES CSLIDE.bodys
#define CBODY CSLIDE.bodys[g_slides.slides[g_slides.current_slide].current_body]
#define SHAPES CBODY.shapes
#define CSHAPE SHAPES[CBODY.current_shape]

bool active_slide();
bool active_body();
bool active_shape();
bool active_vertex();